An iPhone app by B43
Streaks, points, and progress that keep you learning AI
Coming soon to the App Store. We will email you the day it is ready.

What the research says
“Results from random effects models showed significant small effects of gamification on cognitive (g = 0.49, 95% CI [0.30, 0.69], k = 19, N = 1686), motivational (g = 0.36, 95% CI [0.18, 0.54], k = 16, N = 2246), and beha”
“Daily ratings of the subjective automaticity of the behaviour (that is, habit strength) showed an asymptotic increase, with an initial acceleration that slowed to a plateau after an average of 66 days.”
Do streaks actually help you learn?
Yes — when they track real practice. A meta-analysis of gamification studies found significant effects on what learners know, how motivated they stay, and what they actually do. Habit research adds the mechanism: daily repetition is what makes a behaviour automatic, and a streak is simply that repetition made visible.

How Unscary uses game mechanics
Unscary attaches points and streaks to hands-on reps, never to time spent watching. Each day you finish a short lesson and practice it for real. The mechanics protect the habit; the reps build the skill — a structure adapted from B43's in-person AI training for companies.
Progress you can point to
Your personal progress report keeps the evidence: which skills you've practiced, how your streak is holding, and what you can do now that you couldn't before. When progress is visible, motivation stops depending on willpower.
Start your streak the day Unscary launches.